


This attack causes a massive electric field surrounding her, dealing significant damage. Past 25%, Syndic will drop down to the area below the walkways and periodically channel an attack called Charging Static Probes. Players should watch out for this attack and move away from others. When the yellow circle reaches the outer red circles, it will explode and damaging anyone caught inside. This places double circles around the target with the highest threat and follows this person. She will also start using her new ability Electro-Magnetic Charge. When Syndic reaches 75%, she will teleport up to the walkways above. There are snipers up on the walkways above you can kill by using the grapple to pull yourself up. She will continuously summon adds to her aid: Inrokini Enforcers, Assassins, and Medics but their numbers and occurrences are reduced on story mode. Syndic Zenta is surrounded by Inrokini Enforcers, kill them first to avoid having too many adds later on in the fight. Past 25% either stay up on the walkways or grapple up in time to avoid the static charge attack. Use grapple to reach the upper walkways and watch out for the Electro-Magnetic Charge attack. You can easily move out of it and avoid the damage. Lastly, Guardian Droid gains the Mortar Valley ability and will cast 3 red circles following a single person. These droids have a fairly bit of HP and tend to respawn when killed so it is better to ignore them and focus tunneling the boss while avoiding the yellow circles. These tank droids will periodically cast large yellow AoE circles that will explode after a short duration. He will summon Tank Droids in a circle around him.

Past 80%, Guardian Droid gains new abilities. They don’t do much damage on solo mode so you can ignore them and just focus on the boss. There are also Security Droids next to the Guardian Droid. It alternates Heat Beams with the other ability, Auto Cannon Burst, another channeled attack, and Incinerate, a frontal flame attack. This is a channeled attack lasting for 5s and deals quite a bit of damage on Veteran+ modes. Guardian Droid’s signature attack is Heat Beam, a barrage of laser beams focusing on a single player. TLDR: Ignore the Tank Droids/Security Droids to just tunnel the boss. If you die there are medical droid checkpoints along the way. Just run through Copero city and ignore all the trash mobs. Remember that you can skip all the trash mobs before the first boss. There are three regular bosses and a bonus boss in this flashpoint.
